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Unity learn beginning script9/16/2023 ![]() ![]() Your project will also contain the appropriate packages. Yes, the only difference is that the project will have more things in its default scene and your materials will look different. Can I create a project with a different render pipeline? Once it's created it gets added to the list of projects and gets opened in the appropriate version of the Unity editor. When you create a new project you get to pick its Unity version and a template. This can be toggled by clicking or tapping the question. On a web page the answer is hidden by default. Occasionally my tutorials contain little questions and their answers, always in a gray box, like the one above. These versions aren't as reliable as LTS versions and only remain supported for a few months each. The highest Unity version is of the development branch, which introduces new features and possibly removes old functionality. Any 2020.3 version will do for this tutorial. A further f1 suffix indicates an official final release. Patch releases contain bug fixes and only rarely new functionality. The third portion of the version number indicates the patch release. This tutorial uses 2020.3.6 specifically. I stick to LTS versions for my tutorials. ![]() LTS stands for long term support, which is two years in Unity's case. The most stable and safe are the LTS releases. There are two parallel release schedules. Unity releases multiple new versions per year. If you don't have Unity 2020.3 or higher installed add it now. This is a launcher and installer app from where you can create or open projects, install Unity versions, and do some other things. When you open Unity you will be presented with the Unity Hub. Creating a Projectīefore we can start working with the Unity editor we must first create a project. This tutorial is made with Unity 2020.3.6f1. You don't need to have any experience with the Unity editor yet, but you're assumed to have some experience with multi-window editor applications in general.Īt the bottom of all my recent tutorials you'll find links to the tutorial license, a repository containing the finished tutorial project, and a PDF version of the tutorial page. In it we will create a simple clock and program a component to have it display the current time. ![]() This is the first tutorial in a series about learning the basics of working with Unity.
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